Builder

class Builder
Message for Send order
Protobuf type TW.Binance.Proto.SendOrder

Functions

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open fun addAllInputs(values: Iterable<out Input>): Binance.SendOrder.Builder
Send inputs
repeated .TW.Binance.Proto.SendOrder.Input inputs = 1;
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open fun addAllOutputs(values: Iterable<out Output>): Binance.SendOrder.Builder
Send outputs
repeated .TW.Binance.Proto.SendOrder.Output outputs = 2;
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open fun addInputs(builderForValue: Builder): Binance.SendOrder.Builder
open fun addInputs(value: Input): Binance.SendOrder.Builder
open fun addInputs(index: Int, builderForValue: Builder): Binance.SendOrder.Builder
open fun addInputs(index: Int, value: Input): Binance.SendOrder.Builder
Send inputs
repeated .TW.Binance.Proto.SendOrder.Input inputs = 1;
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open fun addOutputs(builderForValue: Builder): Binance.SendOrder.Builder
open fun addOutputs(value: Output): Binance.SendOrder.Builder
open fun addOutputs(index: Int, builderForValue: Builder): Binance.SendOrder.Builder
open fun addOutputs(index: Int, value: Output): Binance.SendOrder.Builder
Send outputs
repeated .TW.Binance.Proto.SendOrder.Output outputs = 2;
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Send inputs
repeated .TW.Binance.Proto.SendOrder.Input inputs = 1;
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Send outputs
repeated .TW.Binance.Proto.SendOrder.Output outputs = 2;
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open fun getInputs(index: Int): Input
Send inputs
repeated .TW.Binance.Proto.SendOrder.Input inputs = 1;
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open fun getInputsCount(): Int
Send inputs
repeated .TW.Binance.Proto.SendOrder.Input inputs = 1;
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open fun getInputsList(): List<Input>
Send inputs
repeated .TW.Binance.Proto.SendOrder.Input inputs = 1;
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open fun getOutputs(index: Int): Output
Send outputs
repeated .TW.Binance.Proto.SendOrder.Output outputs = 2;
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open fun getOutputsCount(): Int
Send outputs
repeated .TW.Binance.Proto.SendOrder.Output outputs = 2;
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open fun getOutputsList(): List<Output>
Send outputs
repeated .TW.Binance.Proto.SendOrder.Output outputs = 2;
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Send inputs
repeated .TW.Binance.Proto.SendOrder.Input inputs = 1;
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Send outputs
repeated .TW.Binance.Proto.SendOrder.Output outputs = 2;
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open fun setInputs(index: Int, builderForValue: Builder): Binance.SendOrder.Builder
open fun setInputs(index: Int, value: Input): Binance.SendOrder.Builder
Send inputs
repeated .TW.Binance.Proto.SendOrder.Input inputs = 1;
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open fun setOutputs(index: Int, builderForValue: Builder): Binance.SendOrder.Builder
open fun setOutputs(index: Int, value: Output): Binance.SendOrder.Builder
Send outputs
repeated .TW.Binance.Proto.SendOrder.Output outputs = 2;