Builder

class Builder
Transaction input
Protobuf type TW.Binance.Proto.SendOrder.Input

Functions

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input coin amounts
repeated .TW.Binance.Proto.SendOrder.Token coins = 2;
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open fun addCoins(builderForValue: Builder): Binance.SendOrder.Input.Builder
open fun addCoins(index: Int, builderForValue: Builder): Binance.SendOrder.Input.Builder
open fun addCoins(index: Int, value: Token): Binance.SendOrder.Input.Builder
input coin amounts
repeated .TW.Binance.Proto.SendOrder.Token coins = 2;
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source address
bytes address = 1;
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input coin amounts
repeated .TW.Binance.Proto.SendOrder.Token coins = 2;
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open fun getAddress(): ByteString
source address
bytes address = 1;
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open fun getCoins(index: Int): Token
input coin amounts
repeated .TW.Binance.Proto.SendOrder.Token coins = 2;
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open fun getCoinsCount(): Int
input coin amounts
repeated .TW.Binance.Proto.SendOrder.Token coins = 2;
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open fun getCoinsList(): List<Token>
input coin amounts
repeated .TW.Binance.Proto.SendOrder.Token coins = 2;
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input coin amounts
repeated .TW.Binance.Proto.SendOrder.Token coins = 2;
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open fun setAddress(value: ByteString): Binance.SendOrder.Input.Builder
source address
bytes address = 1;
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open fun setCoins(index: Int, builderForValue: Builder): Binance.SendOrder.Input.Builder
open fun setCoins(index: Int, value: Token): Binance.SendOrder.Input.Builder
input coin amounts
repeated .TW.Binance.Proto.SendOrder.Token coins = 2;