Amount

A denomination and an amount
Protobuf type TW.Cosmos.Proto.Amount

Types

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class Builder
A denomination and an amount
Protobuf type TW.Cosmos.Proto.Amount

Functions

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open fun getAmount(): String
amount, number as string
string amount = 2;
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open fun getAmountBytes(): ByteString
amount, number as string
string amount = 2;
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open fun getDefaultInstance(): Amount
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open fun getDenom(): String
name of the denomination
string denom = 1;
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open fun getDenomBytes(): ByteString
name of the denomination
string denom = 1;
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open fun newBuilder(prototype: Amount): Cosmos.Amount.Builder
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open fun parseDelimitedFrom(input: InputStream): Amount
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Amount
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open fun parseFrom(data: Array<Byte>): Amount
open fun parseFrom(data: ByteString): Amount
open fun parseFrom(input: CodedInputStream): Amount
open fun parseFrom(input: InputStream): Amount
open fun parseFrom(data: ByteBuffer): Amount
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Amount
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Amount
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Amount
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Amount
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Amount
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open fun parser(): Parser<Amount>

Properties

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