Height

Block height, a revision and block height tuple.
A height can be compared against another Height for the purposes of updating and freezing clients
Protobuf type TW.Cosmos.Proto.Height

Types

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class Builder
Block height, a revision and block height tuple.
A height can be compared against another Height for the purposes of updating and freezing clients
Protobuf type TW.Cosmos.Proto.Height

Functions

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open fun getDefaultInstance(): Height
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the height within the given revision
uint64 revision_height = 2;
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the revision that the client is currently on
uint64 revision_number = 1;
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open fun newBuilder(prototype: Height): Cosmos.Height.Builder
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open fun parseDelimitedFrom(input: InputStream): Height
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Height
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open fun parseFrom(data: Array<Byte>): Height
open fun parseFrom(data: ByteString): Height
open fun parseFrom(input: CodedInputStream): Height
open fun parseFrom(input: InputStream): Height
open fun parseFrom(data: ByteBuffer): Height
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Height
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Height
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Height
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Height
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Height
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open fun parser(): Parser<Height>

Properties