Asset

Values for an Asset object.
Protobuf type TW.EOS.Proto.Asset

Types

Link copied to clipboard
class Builder
Values for an Asset object.
Protobuf type TW.EOS.Proto.Asset

Functions

Link copied to clipboard
open fun getAmount(): Long
Total amount
int64 amount = 1;
Link copied to clipboard
open fun getDecimals(): Int
Number of decimals defined
uint32 decimals = 2;
Link copied to clipboard
open fun getDefaultInstance(): Asset
Link copied to clipboard
open fun getSymbol(): String
Asset symbol
string symbol = 3;
Link copied to clipboard
open fun getSymbolBytes(): ByteString
Asset symbol
string symbol = 3;
Link copied to clipboard
open fun newBuilder(prototype: Asset): EOS.Asset.Builder
Link copied to clipboard
open fun parseDelimitedFrom(input: InputStream): Asset
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Asset
Link copied to clipboard
open fun parseFrom(data: Array<Byte>): Asset
open fun parseFrom(data: ByteString): Asset
open fun parseFrom(input: CodedInputStream): Asset
open fun parseFrom(input: InputStream): Asset
open fun parseFrom(data: ByteBuffer): Asset
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Asset
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Asset
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Asset
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Asset
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Asset
Link copied to clipboard
open fun parser(): Parser<Asset>

Properties

Link copied to clipboard
Link copied to clipboard
Link copied to clipboard