Builder

class Builder
A variable precision number
Protobuf type TW.Harmony.Proto.Decimal

Functions

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The precision (number of decimals)
bytes precision = 2;
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The 'raw' value
bytes value = 1;
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open fun getPrecision(): ByteString
The precision (number of decimals)
bytes precision = 2;
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open fun getValue(): ByteString
The 'raw' value
bytes value = 1;
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open fun setPrecision(value: ByteString): Harmony.Decimal.Builder
The precision (number of decimals)
bytes precision = 2;
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open fun setValue(value: ByteString): Harmony.Decimal.Builder
The 'raw' value
bytes value = 1;