Builder

class Builder
add the amount of bucket
Protobuf type TW.IoTeX.Proto.Staking.AddDeposit

Functions

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amount to add
string amount = 2;
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index
uint64 bucketIndex = 1;
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payload data
bytes payload = 3;
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open fun getAmount(): String
amount to add
string amount = 2;
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open fun getAmountBytes(): ByteString
amount to add
string amount = 2;
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open fun getBucketIndex(): Long
index
uint64 bucketIndex = 1;
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open fun getPayload(): ByteString
payload data
bytes payload = 3;
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amount to add
string amount = 2;
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amount to add
string amount = 2;
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index
uint64 bucketIndex = 1;
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open fun setPayload(value: ByteString): IoTeX.Staking.AddDeposit.Builder
payload data
bytes payload = 3;