DeleteKey

Delete a key
Protobuf type TW.NEAR.Proto.DeleteKey

Types

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class Builder
Delete a key
Protobuf type TW.NEAR.Proto.DeleteKey

Functions

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open fun getDefaultInstance(): DeleteKey
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open fun getPublicKey(): PublicKey
.TW.NEAR.Proto.PublicKey public_key = 1;
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open fun hasPublicKey(): Boolean
.TW.NEAR.Proto.PublicKey public_key = 1;
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open fun newBuilder(prototype: DeleteKey): NEAR.DeleteKey.Builder
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open fun parseDelimitedFrom(input: InputStream): DeleteKey
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): DeleteKey
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open fun parseFrom(data: Array<Byte>): DeleteKey
open fun parseFrom(data: ByteString): DeleteKey
open fun parseFrom(input: CodedInputStream): DeleteKey
open fun parseFrom(input: InputStream): DeleteKey
open fun parseFrom(data: ByteBuffer): DeleteKey
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): DeleteKey
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): DeleteKey
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): DeleteKey
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): DeleteKey
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): DeleteKey
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open fun parser(): Parser<DeleteKey>

Properties

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