DeployContract

Deploying a contract
Protobuf type TW.NEAR.Proto.DeployContract

Types

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class Builder
Deploying a contract
Protobuf type TW.NEAR.Proto.DeployContract

Functions

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open fun getCode(): ByteString
bytes code = 1;
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open fun getDefaultInstance(): DeployContract
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open fun newBuilder(prototype: DeployContract): NEAR.DeployContract.Builder
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open fun parseDelimitedFrom(input: InputStream): DeployContract
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): DeployContract
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open fun parseFrom(data: Array<Byte>): DeployContract
open fun parseFrom(data: ByteString): DeployContract
open fun parseFrom(input: CodedInputStream): DeployContract
open fun parseFrom(input: InputStream): DeployContract
open fun parseFrom(data: ByteBuffer): DeployContract
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): DeployContract
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): DeployContract
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): DeployContract
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): DeployContract
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): DeployContract
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open fun parser(): Parser<DeployContract>

Properties

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