Stake

Stake
Protobuf type TW.NEAR.Proto.Stake

Types

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class Builder
Stake
Protobuf type TW.NEAR.Proto.Stake

Functions

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open fun getDefaultInstance(): Stake
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open fun getPublicKey(): PublicKey
owner public key
.TW.NEAR.Proto.PublicKey public_key = 2;
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open fun getStake(): ByteString
amount; uint128 / big endian byte order
bytes stake = 1;
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open fun hasPublicKey(): Boolean
owner public key
.TW.NEAR.Proto.PublicKey public_key = 2;
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open fun newBuilder(prototype: Stake): NEAR.Stake.Builder
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open fun parseDelimitedFrom(input: InputStream): Stake
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Stake
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open fun parseFrom(data: Array<Byte>): Stake
open fun parseFrom(data: ByteString): Stake
open fun parseFrom(input: CodedInputStream): Stake
open fun parseFrom(input: InputStream): Stake
open fun parseFrom(data: ByteBuffer): Stake
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Stake
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Stake
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Stake
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Stake
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Stake
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open fun parser(): Parser<Stake>

Properties

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