addInputs

open fun addInputs(value: TransactionInput): NEO.SigningInput.Builder
open fun addInputs(index: Int, value: TransactionInput): NEO.SigningInput.Builder
open fun addInputs(builderForValue: Builder): NEO.SigningInput.Builder
open fun addInputs(index: Int, builderForValue: Builder): NEO.SigningInput.Builder
Available transaction inputs
repeated .TW.NEO.Proto.TransactionInput inputs = 1;