Signature

A signature
Protobuf type TW.NULS.Proto.Signature

Types

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class Builder
A signature
Protobuf type TW.NULS.Proto.Signature

Functions

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open fun getDefaultInstance(): Signature
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open fun getPkeyLen(): Int
Length of public key data
uint32 pkey_len = 1;
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open fun getPublicKey(): ByteString
The public key
bytes public_key = 2;
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open fun getSigLen(): Int
The length of the signature
uint32 sig_len = 3;
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open fun getSignature(): ByteString
The signature data
bytes signature = 4;
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open fun newBuilder(prototype: Signature): NULS.Signature.Builder
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open fun parseDelimitedFrom(input: InputStream): Signature
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Signature
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open fun parseFrom(data: Array<Byte>): Signature
open fun parseFrom(data: ByteString): Signature
open fun parseFrom(input: CodedInputStream): Signature
open fun parseFrom(input: InputStream): Signature
open fun parseFrom(data: ByteBuffer): Signature
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Signature
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Signature
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Signature
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Signature
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Signature
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open fun parser(): Parser<Signature>

Properties

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