Bond

Bond to a controller
Protobuf type TW.Polkadot.Proto.Staking.Bond

Types

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class Builder
Bond to a controller
Protobuf type TW.Polkadot.Proto.Staking.Bond

Functions

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open fun getController(): String
controller ID
string controller = 1;
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open fun getControllerBytes(): ByteString
controller ID
string controller = 1;
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open fun getDefaultInstance(): Bond
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open fun getRewardDestination(): RewardDestination
destination for rewards
.TW.Polkadot.Proto.RewardDestination reward_destination = 3;
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destination for rewards
.TW.Polkadot.Proto.RewardDestination reward_destination = 3;
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open fun getValue(): ByteString
amount (uint256, serialized little endian)
bytes value = 2;
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open fun parseDelimitedFrom(input: InputStream): Bond
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Bond
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open fun parseFrom(data: Array<Byte>): Bond
open fun parseFrom(data: ByteString): Bond
open fun parseFrom(input: CodedInputStream): Bond
open fun parseFrom(input: InputStream): Bond
open fun parseFrom(data: ByteBuffer): Bond
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): Bond
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): Bond
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): Bond
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): Bond
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): Bond
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open fun parser(): Parser<Bond>

Properties

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