Builder

class Builder
Staking transaction
Protobuf type TW.Polkadot.Proto.Staking

Functions

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.TW.Polkadot.Proto.Staking.Bond bond = 1;
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.TW.Polkadot.Proto.Staking.BondAndNominate bond_and_nominate = 2;
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.TW.Polkadot.Proto.Staking.BondExtra bond_extra = 3;
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.TW.Polkadot.Proto.Staking.Chill chill = 7;
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.TW.Polkadot.Proto.Staking.ChillAndUnbond chill_and_unbond = 8;
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.TW.Polkadot.Proto.Staking.Nominate nominate = 6;
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.TW.Polkadot.Proto.Staking.Unbond unbond = 4;
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.TW.Polkadot.Proto.Staking.WithdrawUnbonded withdraw_unbonded = 5;
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open fun getBond(): Bond
.TW.Polkadot.Proto.Staking.Bond bond = 1;
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open fun getBondAndNominate(): BondAndNominate
.TW.Polkadot.Proto.Staking.BondAndNominate bond_and_nominate = 2;
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open fun getBondExtra(): BondExtra
.TW.Polkadot.Proto.Staking.BondExtra bond_extra = 3;
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open fun getChill(): Chill
.TW.Polkadot.Proto.Staking.Chill chill = 7;
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open fun getChillAndUnbond(): ChillAndUnbond
.TW.Polkadot.Proto.Staking.ChillAndUnbond chill_and_unbond = 8;
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open fun getNominate(): Nominate
.TW.Polkadot.Proto.Staking.Nominate nominate = 6;
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open fun getUnbond(): Unbond
.TW.Polkadot.Proto.Staking.Unbond unbond = 4;
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open fun getWithdrawUnbonded(): WithdrawUnbonded
.TW.Polkadot.Proto.Staking.WithdrawUnbonded withdraw_unbonded = 5;
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open fun hasBond(): Boolean
.TW.Polkadot.Proto.Staking.Bond bond = 1;
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.TW.Polkadot.Proto.Staking.BondAndNominate bond_and_nominate = 2;
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open fun hasBondExtra(): Boolean
.TW.Polkadot.Proto.Staking.BondExtra bond_extra = 3;
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open fun hasChill(): Boolean
.TW.Polkadot.Proto.Staking.Chill chill = 7;
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.TW.Polkadot.Proto.Staking.ChillAndUnbond chill_and_unbond = 8;
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open fun hasNominate(): Boolean
.TW.Polkadot.Proto.Staking.Nominate nominate = 6;
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open fun hasUnbond(): Boolean
.TW.Polkadot.Proto.Staking.Unbond unbond = 4;
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.TW.Polkadot.Proto.Staking.WithdrawUnbonded withdraw_unbonded = 5;
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open fun mergeBond(value: Bond): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.Bond bond = 1;
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open fun mergeBondAndNominate(value: BondAndNominate): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.BondAndNominate bond_and_nominate = 2;
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open fun mergeBondExtra(value: BondExtra): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.BondExtra bond_extra = 3;
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open fun mergeChill(value: Chill): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.Chill chill = 7;
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open fun mergeChillAndUnbond(value: ChillAndUnbond): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.ChillAndUnbond chill_and_unbond = 8;
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open fun mergeNominate(value: Nominate): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.Nominate nominate = 6;
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open fun mergeUnbond(value: Unbond): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.Unbond unbond = 4;
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open fun mergeWithdrawUnbonded(value: WithdrawUnbonded): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.WithdrawUnbonded withdraw_unbonded = 5;
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open fun setBond(builderForValue: Builder): Polkadot.Staking.Builder
open fun setBond(value: Bond): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.Bond bond = 1;
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open fun setBondAndNominate(builderForValue: Builder): Polkadot.Staking.Builder
open fun setBondAndNominate(value: BondAndNominate): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.BondAndNominate bond_and_nominate = 2;
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open fun setBondExtra(builderForValue: Builder): Polkadot.Staking.Builder
open fun setBondExtra(value: BondExtra): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.BondExtra bond_extra = 3;
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open fun setChill(builderForValue: Builder): Polkadot.Staking.Builder
open fun setChill(value: Chill): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.Chill chill = 7;
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open fun setChillAndUnbond(builderForValue: Builder): Polkadot.Staking.Builder
open fun setChillAndUnbond(value: ChillAndUnbond): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.ChillAndUnbond chill_and_unbond = 8;
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open fun setNominate(builderForValue: Builder): Polkadot.Staking.Builder
open fun setNominate(value: Nominate): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.Nominate nominate = 6;
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open fun setUnbond(builderForValue: Builder): Polkadot.Staking.Builder
open fun setUnbond(value: Unbond): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.Unbond unbond = 4;
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open fun setWithdrawUnbonded(builderForValue: Builder): Polkadot.Staking.Builder
open fun setWithdrawUnbonded(value: WithdrawUnbonded): Polkadot.Staking.Builder
.TW.Polkadot.Proto.Staking.WithdrawUnbonded withdraw_unbonded = 5;