BondAndNominateOrBuilder

Functions

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abstract fun getController(): String
controller ID
string controller = 1;
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abstract fun getControllerBytes(): ByteString
controller ID
string controller = 1;
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abstract fun getNominators(index: Int): String
list of nominators
repeated string nominators = 4;
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abstract fun getNominatorsBytes(index: Int): ByteString
list of nominators
repeated string nominators = 4;
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abstract fun getNominatorsCount(): Int
list of nominators
repeated string nominators = 4;
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abstract fun getNominatorsList(): List<String>
list of nominators
repeated string nominators = 4;
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abstract fun getRewardDestination(): RewardDestination
destination for rewards
.TW.Polkadot.Proto.RewardDestination reward_destination = 3;
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destination for rewards
.TW.Polkadot.Proto.RewardDestination reward_destination = 3;
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abstract fun getValue(): ByteString
amount (uint256, serialized little endian)
bytes value = 2;

Inheritors

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