Builder

class Builder
Chill and unbound
Protobuf type TW.Polkadot.Proto.Staking.ChillAndUnbond

Functions

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amount (uint256, serialized little endian)
bytes value = 1;
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open fun getValue(): ByteString
amount (uint256, serialized little endian)
bytes value = 1;
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amount (uint256, serialized little endian)
bytes value = 1;