ChillAndUnbond

Chill and unbound
Protobuf type TW.Polkadot.Proto.Staking.ChillAndUnbond

Types

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class Builder
Chill and unbound
Protobuf type TW.Polkadot.Proto.Staking.ChillAndUnbond

Functions

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open fun getDefaultInstance(): ChillAndUnbond
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open fun getValue(): ByteString
amount (uint256, serialized little endian)
bytes value = 1;
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open fun parseDelimitedFrom(input: InputStream): ChillAndUnbond
open fun parseDelimitedFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): ChillAndUnbond
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open fun parseFrom(data: Array<Byte>): ChillAndUnbond
open fun parseFrom(data: ByteString): ChillAndUnbond
open fun parseFrom(input: CodedInputStream): ChillAndUnbond
open fun parseFrom(input: InputStream): ChillAndUnbond
open fun parseFrom(data: ByteBuffer): ChillAndUnbond
open fun parseFrom(data: Array<Byte>, extensionRegistry: ExtensionRegistryLite): ChillAndUnbond
open fun parseFrom(data: ByteString, extensionRegistry: ExtensionRegistryLite): ChillAndUnbond
open fun parseFrom(input: CodedInputStream, extensionRegistry: ExtensionRegistryLite): ChillAndUnbond
open fun parseFrom(input: InputStream, extensionRegistry: ExtensionRegistryLite): ChillAndUnbond
open fun parseFrom(data: ByteBuffer, extensionRegistry: ExtensionRegistryLite): ChillAndUnbond
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open fun parser(): Parser<ChillAndUnbond>

Properties

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